Category report · 59.4K projects
Games on Kickstarter
Tabletop, video games, playing cards. The only category where 100%+ funding is the norm.
n = 59.4K · 2009–2026 · last refreshed Apr 2026
Category report · 59.4K projects
Tabletop, video games, playing cards. The only category where 100%+ funding is the norm.
n = 59.4K · 2009–2026 · last refreshed Apr 2026
Finding 01 · Goal analysis
Games projects with goals under $10K succeed at 51.1%. Projects asking $100K+ collapse to 17.9% — a 4.5× drop. The middle is the killing field: $30K–$100K closes at 27.9%.
Finding 02 · Goal analysis
80.1% of Games projects with goals under $1,000 close successfully — the highest success rate in the category. A green light to set tiny goals.
Look at what that ‘success’ contains. The median sub-$1K Games project pledges $980 with 48 backers. The campaign clears the bar because the bar is on the ground. The $1K–$10K bucket — similar audience size — pledges a median of $2,615.
Finding 03 · Geography
Of the eight largest Games-creator countries by volume, Italy sits at the top with a 61.3% success rate — 8.6pp above the category average of 52.7%. Geography proxies for the local ecosystem of suppliers, distributors, and audience networks that compound campaign credibility.
Finding 04 · Campaign mechanics
21.3K Gamesprojects (44% of the field) take Kickstarter’s 30-day suggestion and close at 50.9%. The 31–38 day band — only 5.3K projects — closes at 57.7%. Stretching to 46–60 days collapses to 22.2%— the category’s death trap.
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